7¤0ìž2Pm<ÀÒä30303ÐŒ¾5&‰î~4ù–Iv‘Q ïoå–Q²-†/Ùsü0ÂÊ�RríÿmkAÐ‰pè³ 	åá`8 ò¾ IÄŒG‡¥y(	9Žã(Šƒ(
‚SŠ)†jÀ  Ô×ø,C                     ne GL_VERSION_1_1 1
typedef khronos_float_t GLclampf;
typedef double GLclampd;
#define GL_COLOR_LOGIC_OP                 0x0BF2
#define GL_POLYGON_OFFSET_UNITS           0x2A00
#define GL_POLYGON_OFFSET_POINT           0x2A01
#define GL_POLYGON_OFFSET_LINE            0x2A02
#define GL_POLYGON_OFFSET_FILL            0x8037
#define GL_POLYGON_OFFSET_FACTOR          0x8038
#define GL_TEXTURE_BINDING_1D             0x8068
#define GL_TEXTURE_BINDING_2D             0x8069
#define GL_TEXTURE_INTERNAL_FORMAT        0x1003
#define GL_TEXTURE_RED_SIZE               0x805C
#define GL_TEXTURE_GREEN_SIZE             0x805D
#define GL_TEXTURE_BLUE_SIZE              0x805E
#define GL_TEXTURE_ALPHA_SIZE             0x805F
#define GL_DOUBLE                   ime is the number
 * of nanoseconds since some arbitrary system event (e.g. since the last
 * time the system booted).  The Unadjusted System Time is an unsigned
 * 64 bit value that wraps back to 0 every 584 years.  Time intervals
 * may be either signed or unsigned.
 */
typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
typedef khronos_int64_t        khronos_stime_nanoseconds_t;
#endif

/*
 * Dummy value used to pad enum types to 32 bits.
 */
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif

/*
 * Enumerated boolean type
 *
 * Values other than zero should be considered to be true.  Therefore
 * comparisons should not be made against KHRONOS_TRUE.
 */
typedef enum {
    KHRONOS_FALSE = 0,
    KHRONOS_TRUE  = 1,
    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;

#endif /* __khrplatform_h_ */
#ifndef __gl_glcorearb_h_
#define __gl_glcorearb_h_ 1

#ifdef __cplusplus
extern "C" {
#endif

/*
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: MIT
**
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
**   https://github.com/KhronosGroup/OpenGL-Registry
*/

#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif

#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif

/* glcorearb.h is for use with OpenGL core profile implementations.
** It should should be placed in the same directory as gl.h and
** included as <GL/glcorearb.h>.
**
** glcorearb.h includes only APIs in the latest OpenGL core profile
** implementation together with APIs in newer ARB extensions which 
** can be supported by the core profile. It does not, and never willUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects);
#endif
#endif /* EGL_NOK_swap_region2 */

#ifndef EGL_NOK_texture_from_pixmap
#define EGL_NOK_texture_from_pixmap 1
#define EGL_Y_INVERTED_NOK                0x307F
#endif /* EGL_NOK_texture_from_pixmap */

#ifndef EGL_NV_3dvision_surface
#define EGL_NV_3dvision_surface 1
#define EGL_AUTO_STEREO_NV                0x3136
#endif /* EGL_NV_3dvision_surface */

#ifndef EGL_NV_context_priority_realtime
#define EGL_NV_context_priority_realtime 1
#define EGL_CONTEXT_PRIORITY_REALTIME_NV  0x3357
#endif /* EGL_NV_context_priority_realtime */

#ifndef EGL_NV_coverage_sample
#define EGL_NV_coverage_sample 1
#define EGL_COVERAGE_BUFFERS_NV           0x30E0
#define EGL_COVERAGE_SAMPLES_NV           0x30E1
#endif /* EGL_NV_coverage_sample */

#ifndef EGL_NV_coverage_sample_resolve
#define EGL_NV_coverage_sample_resolve 1
#define EGL_COVERAGE_SAMPLE_RESOLVE_NV    0x3131
#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
#endif /* EGL_NV_coverage_sample_resolve */

#ifndef EGL_NV_cuda_event
#define EGL_NV_cuda_event 1
#define EGL_CUDA_EVENT_HANDLE_NV          0x323B
#define EGL_SYNC_CUDA_EVENT_NV            0x323C
#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV   0x323D
#endif /* EGL_NV_cuda_event */

#ifndef EGL_NV_depth_nonlinear
#define EGL_NV_depth_nonlinear 1
#define EGL_DEPTH_ENCODING_NV             0x30E2
#define EGL_DEPTH_ENCODING_NONE_NV        0
#define EGL_DEPTH_ENCODING_NONLINEAR_NV   0x30E3
#endif /* EGL_NV_depth_nonlinear */

#ifndef EGL_NV_device_cuda
#define EGL_NV_device_cuda 1
#define EGL_CUDA_DEVICE_NV                0x323A
#endif /* EGL_NV_device_cuda */

#ifndef EGL_NV_native_query
#define EGL_NV_native_query 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEne EGL_PRESENT_OPAQUE_EXT            0x31DF
#endif /* EGL_EXT_present_opaque */

#ifndef EGL_EXT_protected_content
#define EGL_EXT_protected_content 1
#define EGL_PROTECTED_CONTENT_EXT         0x32C0
#endif /* EGL_EXT_protected_content */

#ifndef EGL_EXT_protected_surface
#define EGL_EXT_protected_surface 1
#endif /* EGL_EXT_protected_surface */

#ifndef EGL_EXT_stream_consumer_egloutput
#define EGL_EXT_stream_consumer_egloutput 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer);
#endif
#endif /* EGL_EXT_stream_consumer_egloutput */

#ifndef EGL_EXT_surface_CTA861_3_metadata
#define EGL_EXT_surface_CTA861_3_metadata 1
#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360
#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361
#endif /* EGL_EXT_surface_CTA861_3_metadata */

#ifndef EGL_EXT_surface_SMPTE2086_metadata
#define EGL_EXT_surface_SMPTE2086_metadata 1
#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341
#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342
#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343
#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344
#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345
#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346
#define EGL_SMPTE2086_WHITE_POINT_X_EXT   0x3347
#define EGL_SMPTE2086_WHITE_POINT_Y_EXT   0x3348
#define EGL_SMPTE2086_MAX_LUMINANCE_EXT   0x3349
#define EGL_SMPTE2086_MIN_LUMINANCE_EXT   0x334A
#define EGL_METADATA_SCALING_EXT          50000
#endif /* EGL_EXT_surface_SMPTE2086_metadata */

#ifndef EGL_EXT_surface_compression
#define EGL_EXT_surface_compression 1
#define EGL_SURFACE_COMPRESSION_EXT       0x34B0
#define EGL_SURFACE_COMPRESSION_PLANE1_EXT 0x328E
#define EGL_SURFACE_COMPRESSION_PLANE2_EXT 0x328F
#define EGL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x34B1
#defmFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_cross_process_fd */

#ifndef EGL_KHR_stream_fifo
#define EGL_KHR_stream_fifo 1
#ifdef EGL_KHR_stream
#define EGL_STREAM_FIFO_LENGTH_KHR        0x31FC
#define EGL_STREAM_TIME_NOW_KHR           0x31FD
#define EGL_STREAM_TIME_CONSUMER_KHR      0x31FE
#define EGL_STREAM_TIME_PRODUCER_KHR      0x31FF
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_fifo */

#ifndef EGL_KHR_stream_producer_aldatalocator
#define EGL_KHR_stream_producer_aldatalocator 1
#ifdef EGL_KHR_stream
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_producer_aldatalocator */

#ifndef EGL_KHR_stream_producer_eglsurface
#define EGL_KHR_stream_producer_eglsurface 1
#ifdef EGL_KHR_stream
#define EGL_STREAM_BIT_KHR                0x0800
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
#endif
#endif /* EGL_KHR_stream */
#endif /* EGL_KHR_stream_producer_eglsurface */

#ifndef EGL_KHR_surfaceless_context
#define EGL_KHR_surfaceless_context 1
#endif /* EGL_KHR_surfaceless_context */

#ifndef EGL_KHR_swap_buffers_with_damage
#define EGL_KHR_swap_buffers_with_damage 1
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, consR_client_get_all_proc_addresses */

#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
#define EGL_CONFORMANT_KHR                0x3042
#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR  0x0020
#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR   0x0040
#endif /* EGL_KHR_config_attribs */

#ifndef EGL_KHR_context_flush_control
#define EGL_KHR_context_flush_control 1
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR  0x2097
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#endif /* EGL_KHR_context_flush_control */

#ifndef EGL_KHR_create_context
#define EGL_KHR_create_context 1
#define EGL_CONTEXT_MAJOR_VERSION_KHR     0x3098
#define EGL_CONTEXT_MINOR_VERSION_KHR     0x30FB
#define EGL_CONTEXT_FLAGS_KHR             0x30FC
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_NO_RESET_NOTIFICATION_KHR     0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_KHR     0x31BF
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR  0x00000001
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#define EGL_OPENGL_ES3_BIT_KHR            0x00000040
#endif /* EGL_KHR_create_context */

#ifndef EGL_KHR_create_context_no_error
#define EGL_KHR_create_context_no_error 1
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR   0x31B3
#endif /* EGL_KHR_create_context_no_error */

#ifndef EGL_KHR_debug
#define EGL_KHR_debug 1
typedef void *EGLLabelKHR;
typedef void *EGLObjectKHR;
typedef void (EGLAPIENTRY  *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
#define EGL_OBJECT_THREAD_KHR             0x33B0
#define EGL_OBJECT_DISPLAY_KHR            0x33B1
#define EGL_OBJECT_CONTEXT_KHR            0x33B2
#define EGL_OBJECT_SURFACE_GLAPIENTRY  KHRONOS_APIENTRY
#endif
#define EGLAPIENTRYP EGLAPIENTRY*

/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
 * are aliases of window-system-dependent types, such as X Display * or
 * Windows Device Context. They must be defined in platform-specific
 * code below. The EGL-prefixed versions of Native*Type are the same
 * types, renamed in EGL 1.3 so all types in the API start with "EGL".
 *
 * Khronos STRONGLY RECOMMENDS that you use the default definitions
 * provided below, since these changes affect both binary and source
 * portability of applications using EGL running on different EGL
 * implementations.
 */

#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)

typedef void *EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;

#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>

typedef HDC     EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND    EGLNativeWindowType;

#elif defined(__EMSCRIPTEN__)

typedef int EGLNativeDisplayType;
typedef int EGLNativePixmapType;
typedef int EGLNativeWindowType;

#elif defined(__WINSCW__) || defined(__SYMBIAN32__)  /* Symbian */

typedef int   EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;

#elif defined(WL_EGL_PLATFORM)

typedef struct wl_display     *EGLNativeDisplayType;
typedef struct wl_egl_pixmap  *EGLNativePixmapType;
typedef struct wl_egl_window  *EGLNativeWindowType;

#elif defined(__GBM__)

typedef struct gbm_device  *EGLNativeDisplayType;
typedef struct gbm_bo      *EGLNativePixmapType;
typedef void               *EGLNativeWindowType;

#elif defined(__ANDROID__) || defined(ANDROID)

struct ANativeWindow;
struct egl_native_pixmap_t;

typedef void*                           EGLNativeDisplayType;
typedef struct egl_native_pixmap_t*     EGr this thread.
     */
    EGLSurface (*getCurrentSurface)(EGLint readDraw);

    /*!
     * This function retrieves an entry point from the dynamic dispatch table
     * given an index into the table.
     */
    __eglMustCastToProperFunctionPointerType (*fetchDispatchEntry) (__EGLvendorInfo *dynDispatch, int index);

    /*!
     * Sets the last error for the current thread. The error will be returned
     * the next time the app calls eglGetError().
     *
     * This function will override a call to \c setLastVendor, and vice-versa.
     */
    void (* setEGLError) (EGLint errorCode);

    /*!
     * Notifies libEGL about the vendor library that an EGL function is
     * dispatched to. This is used to look up the last EGL error code from a
     * vendor.
     *
     * A vendor library may generate an EGL error asynchronously, if it
     * offloads some EGL functions onto a worker thread. In that case, calling
     * \c setEGLError to set the last error would not work.
     *
     * When an EGL dispatch stubs finds the vendor library, it must call this
     * function before it dispatches the function call.
     *
     * This function will override a call to \c setEGLError, and vice-versa.
     *
     * \param vendor The vendor library of the current EGL function call.
     * \return EGL_TRUE on success, or EGL_FALSE on failure.
     */
    EGLBoolean (* setLastVendor) (__EGLvendorInfo *vendor);

    /************************************************************************
     * These routines are used by vendor dispatch functions to look up
     * and add mappings between various objects and vendors.
     ************************************************************************/

    // As far as I can tell, all EGL functions that take a context or drawable
    // also take an EGLDisplay. So, we don't need any extra functions for
    // mapping a context/surface/whatever to a EGLDisplay or vendor.

    /*!
     * Returns the EGL vendor for an EGLDisplay handledif

/*!
 * \defgroup glxvendorabi GLX Vendor ABI
 *
 * Definition of ABI exported by libGLX.so to libGLX_VENDOR.so libraries.
 *
 * Each vendor is associated with three distinct dispatch table types:
 *
 * - static GLX dispatch table: this is the fixed list of GLX 1.4 entrypoints
 *   provided by the vendor at load time during the initial handshake.
 * - dynamic GLX dispatch table: this is a structure allocated by the API
 *   library at runtime used to manage GLX extension functions which are not
 *   present in the static table.
 * - core GL dispatch table: this is a structure maintained by the API library
 *   which contains both GL core (static) and GL extension (dynamic) functions.
 *
 * Note that while the implementations of most GLX functions in a vendor
 * library is mostly unchanged from a traditional, single-vendor driver, libGLX
 * has additional requirements for GLXContext and GLXFBConfig handle values.
 *
 * First, all GLXContext and GLXFBConfig handles have to be unique between
 * vendor libraries. That is, every GLXContext or GLXFBConfig handle must map
 * to exactly one vendor library, so that libGLX knows which library to dispatch
 * to.
 *
 * To do that, all GLXContext and GLXFBConfig handles *must* be a pointer to an
 * address that the vendor library somehow controls. The address doesn't need
 * to be readable or writable, but it must be an address that no other vendor
 * library would use.
 *
 * The address could be a pointer to a structure, or an address in a statically
 * or dynamically allocated array. It could even be a file mapping, or even an
 * offset into wherever the vendor library itself is mapped.
 *
 * A vendor library may not, however, use anything like an index or an XID for
 * a GLXContext or GLXFBConfig handle.
 *
 * GLXContext handles must also be globally unique across all display
 * connections in the entire process. That is, a vendor library may not return
 * the same GLXContext handle for two different contexts, even if td flags, GLuint64 timeout);
typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
#endif
#endif /* GL_APPLE_sync */

#ifndef GL_APPLE_texture_2D_limited_npot
#define GL_APPLE_texture_2D_limited_npot 1
#endif /* GL_APPLE_texture_2D_limited_npot */

#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_APPLE_texture_format_BGRA8888 1
#define GL_BGRA_EXT                       0x80E1
#define GL_BGRA8_EXT                      0x93A1
#endif /* GL_APPLE_texture_format_BGRA8888 */

#ifndef GL_APPLE_texture_max_level
#define GL_APPLE_texture_max_level 1
#define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
#endif /* GL_APPLE_texture_max_level */

#ifndef GL_ARM_rgba8
#define GL_ARM_rgba8 1
#endif /* GL_ARM_rgba8 */

#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
#define GL_MIN_EXT                        0x8007
#define GL_MAX_EXT                        0x8008
#endif /* GL_EXT_blend_minmax */

#ifndef GL_EXT_debug_marker
#define GL_EXT_debug_marker 1
typedef char GLchar;
typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKERE GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
#endif
#endif /* GL_OES_matrix_palette */

#ifndef GL_OES_packed_depth_stencil
#define GL_OES_packed_depth_stencil 1
#define GL_DEPTH_STENCIL_OES              0x84F9
#define GL_UNSIGNED_INT_24_8_OES          0x84FA
#define GL_DEPTH24_STENCIL8_OES           0x88F0
#endif /* GL_OES_packed_depth_stencil */

#ifndef GL_OES_query_matrix
#define GL_OES_query_matrix 1
typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent);
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent);
#endif
#endif /* GL_OES_query_matrix */

#ifndef GL_OES_required_internalformat
#define GL_OES_required_internalformat 1
#define GL_ALPHA8_OES                     0x803C
#define GL_LUMINANCE4_ALPHA4_OES          0x8043
#define GL_LUMINANCE8_ALPHA8_OES          0x8045
#define GL_LUMINANCE8_OES                 0x8040
#define GL_RGB8_OES                       0x8051
#define GL_RGBA8_OES                      0x8058
#define GL_RGB10_EXT                      0x8052
#define GL_RGB10_A2_EXT                   0x8059
#endif /* GL_OES_required_internalformat */

#ifndef GL_OES_rgb8_rgba8
#define GL_OES_rgb8_rgba8 1
#endif /* GL_OES_rgb8_rgba8 */

#ifndef GL_OES_single_precision
#define GL_OES_single_precision 1
typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
ty);
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glDisable (GLenum cap);
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GL_API void GL_APIENTRY glEnable (GLenum cap);
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
GL_API void GL_APIENTRY glFinish (void);
GL_API void GL_APIENTRY glFlush (void);
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GL_API GLenum GL_APIENTRY glGetError (void);
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexPara (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
#endif
#endif /* _VL_H */
#endif /* GLX_SGIX_video_source */

#ifndef GLX_SGIX_visual_select_group
#define GLX_SGIX_visual_select_group 1
#define GLX_VISUAL_SELECT_GROUP_SGIX      0x8028
#endif /* GLX_SGIX_visual_select_group */

#ifndef GLX_SGI_cushion
#define GLX_SGI_cushion 1
typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXCushionSGI (Display *dpy, Window window, float cushion);
#endif
#endif /* GLX_SGI_cushion */

#ifndef GLX_SGI_make_current_read
#define GLX_SGI_make_current_read 1
typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
#ifdef GLX_GLXEXT_PROTOTYPES
Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLXDrawable glXGetCurrentReadDrawableSGI (void);
#endif
#endif /* GLX_SGI_make_current_read */

#ifndef GLX_SGI_swap_control
#define GLX_SGI_swap_control 1
typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXSwapIntervalSGI (int interval);
#endif
#endif /* GLX_SGI_swap_control */

#ifndef GLX_SGI_video_sync
#define GLX_SGI_video_sync 1
typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
#ifdef GLX_GLXEXT_PROTOTYPES
int glXGetVideoSyncSGI (unsigned int *count);
int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
#endif
#endif /* GLX_SGI_video_sync */

#ifndef GLX_SUN_get_transparent_index
#define GLX_SUN_get_transparent_index 1
typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex);
#ifdSGIX (Display *dpy, XVisualInfo *vis);
#endif
#endif /* GLX_SGIX_fbconfig */

#ifndef GLX_SGIX_hyperpipe
#define GLX_SGIX_hyperpipe 1
typedef struct {
    char    pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
    int     networkId;
} GLXHyperpipeNetworkSGIX;
typedef struct {
    char    pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
    int     channel;
    unsigned int participationType;
    int     timeSlice;
} GLXHyperpipeConfigSGIX;
typedef struct {
    char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
    int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
    int destXOrigin, destYOrigin, destWidth, destHeight;
} GLXPipeRect;
typedef struct {
    char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
    int XOrigin, YOrigin, maxHeight, maxWidth;
} GLXPipeRectLimits;
#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
#define GLX_BAD_HYPERPIPE_CONFIG_SGIX     91
#define GLX_BAD_HYPERPIPE_SGIX            92
#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX   0x00000001
#define GLX_HYPERPIPE_RENDER_PIPE_SGIX    0x00000002
#define GLX_PIPE_RECT_SGIX                0x00000001
#define GLX_PIPE_RECT_LIMITS_SGIX         0x00000002
#define GLX_HYPERPIPE_STEREO_SGIX         0x00000003
#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX  0x00000004
#define GLX_HYPERPIPE_ID_SGIX             0x8030
typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAtLX_EXT_stereo_tree 1
typedef struct {
    int type;
    unsigned long serial;
    Bool send_event;
    Display *display;
    int extension;
    int evtype;
    GLXDrawable window;
    Bool stereo_tree;
} GLXStereoNotifyEventEXT;
#define GLX_STEREO_TREE_EXT               0x20F5
#define GLX_STEREO_NOTIFY_MASK_EXT        0x00000001
#define GLX_STEREO_NOTIFY_EXT             0x00000000
#endif /* GLX_EXT_stereo_tree */

#ifndef GLX_EXT_swap_control
#define GLX_EXT_swap_control 1
#define GLX_SWAP_INTERVAL_EXT             0x20F1
#define GLX_MAX_SWAP_INTERVAL_EXT         0x20F2
typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
#ifdef GLX_GLXEXT_PROTOTYPES
void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
#endif
#endif /* GLX_EXT_swap_control */

#ifndef GLX_EXT_swap_control_tear
#define GLX_EXT_swap_control_tear 1
#define GLX_LATE_SWAPS_TEAR_EXT           0x20F3
#endif /* GLX_EXT_swap_control_tear */

#ifndef GLX_EXT_texture_from_pixmap
#define GLX_EXT_texture_from_pixmap 1
#define GLX_TEXTURE_1D_BIT_EXT            0x00000001
#define GLX_TEXTURE_2D_BIT_EXT            0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT     0x00000004
#define GLX_BIND_TO_TEXTURE_RGB_EXT       0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT      0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT    0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT   0x20D3
#define GLX_Y_INVERTED_EXT                0x20D4
#define GLX_TEXTURE_FORMAT_EXT            0x20D5
#define GLX_TEXTURE_TARGET_EXT            0x20D6
#define GLX_MIPMAP_TEXTURE_EXT            0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT       0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT        0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT       0x20DA
#define GLX_TEXTURE_1D_EXT                0x20DB
#define GLX_TEXTURE_2D_EXT                0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT         0x20DD
#define GLX_FRONT_LEFT_EXT                0x20DE
#define GLX_FRONT_RIGHT_EXT               0x20DF
#defINT_10F_11F_11F_REV   0x8C3B
#define GL_RGB9_E5                        0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
#define GL_TEXTURE_SHARED_SIZE            0x8C3F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_PRIMITIVES_GENERATED           0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_RASTERIZER_DISCARD             0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_INTERLEAVED_ATTRIBS            0x8C8C
#define GL_SEPARATE_ATTRIBS               0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_RGBA32UI                       0x8D70
#define GL_RGB32UI                        0x8D71
#define GL_RGBA16UI                       0x8D76
#define GL_RGB16UI                        0x8D77
#define GL_RGBA8UI                        0x8D7C
#define GL_RGB8UI                         0x8D7D
#define GL_RGBA32I                        0x8D82
#define GL_RGB32I                         0x8D83
#define GL_RGBA16I                        0x8D88
#define GL_RGB16I                         0x8D89
#define GL_RGBA8I                         0x8D8E
#define GL_RGB8I                          0x8D8F
#define GL_RED_INTEGER                    0x8D94
#define GL_GREEN_INTEGER                  0x8D95
#define GL_BLUE_INTEGER                   0x8D96
#define GL_RGB_INTEGER                    0x8D98
#define GL_RGBA_INTEGER                   0x8D99
#define GL_BGR_INTEGER                    0x8D9A
#define GL_BGRA_INTEGER                   0x8D9B
#define GL_SAMPLER_1D_ARRAY               0x8DC0
#define GL_SAMPLER_2D_ARRAY               0x8DC1
#def void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data);
GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access);
GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
#endif
#endif /* GL_VERSION_1_5 */

#ifndef GL_VERSION_2_0
#define GL_VERSION_2_0 1
typedef char GLchar;
#define GL_BLEND_EQUATION_RGB             0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
#define GL_CURRENT_VERTEX_ATTRIB          0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
#define GL_STENCIL_BACK_FUNC              0x8800
#define GL_STENCIL_BACK_FAIL              0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
#define GL_MAX_DRAW_BUFFERS               0x8824
#define GL_DRAW_BUFFER0                   0x8825
#define GL_DRAW_BUFFER1                   0x8826
#define GL_DRAW_BUFFER2                   0x8827
#define GL_DRAW_BUFFER3                   0x8828
#define GL_DRAW_BUFFER4                   0x8829
#define GL_DRAW_BUFFER5                   0x882A
#define GL_DRAW_BUFFER6      TEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
tENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#endif /* GL_VERSION_1_2 */

#ifndef GL_VERSION_1_3
#define GL_VERSION_1_3 1
#define GL_TEXTURE0                       0x84C0
#define GL_TEXTURE1                       0x84C1
#define GL_TEXTURE2                       0x84C2
#define GL_TEXTURE3                       0x84C3
#define GL_TEXTURE4                       0x84C4
#define GL_TEXTURE5                       0x84C5
#define GL_TEXTURE6                       0x84C6
#define GL_TEXTURE7                       0x84C7
#define GL_TEXTURE8                       0x84C8
#define GL_TEXTURE9                       0x84C9
#define GL_TEXTURE10                      0x84CA
#define GL_TEXTURE11                      0x84CB
#define GL_TEXTURE12                      0x84CC
#define GL_TEXTURE13                      0x84CD
#define GL_TEXTURE14                      0x84CE
#define GL_TEXTURE15                      0x84CF
#define GL_TEXTURE16                      0x84D0
#define GL_TEXTURE17                      0x84D1
#define GL_TEXTURE18                      0x84D2
#define GL_TEXTURE19                      0x84D3
#define GL_TEXTURE20                      0x84D4
#define GL_TEXTURE21                      0x84D5
#define GL_TEXTURE22                      0x84D6
#define GL_TEXTURE23                      0x84D7
#define GL_TEXTURE24                      0x84D8
#define GL_TEXTURE25                      0x84D9
#define GL_TEXTURE26                      0x84DA
#define GL_TEXTURE27                      0x84DB
#define GL_TEXTURE28                      0x84DC
#define GL_TEXTURE29                      0x84DD
#define GL_TEXTURE30                      0x84DE
#define GL_TEXTURE31                      0x84DF
#define GL_ACTIVE_TEXTURE                 0x84E0
#define GL_MULTISAMPLE                    0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
 GLenum query, GLint *v );

GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );

GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );

GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );

GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );

GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );

GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
                                   GLint vn, GLdouble v1, GLdouble v2 );
GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
                                   GLint vn, GLfloat v1, GLfloat v2 );

GLAPI void GLAPIENTRY glEvalPoint1( GLint i );

GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );

GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );

GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );


/*
 * Fog
 */

GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );

GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );

GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );

GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );


/*
 * Selection and Feedback
 */

GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );

GLAPI void GLAPIENTRY glPassThrough( GLfloat token );

GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );

GLAPI void GLAPIENTRY glInitNames( void );

GLAPI void GLAPIENTRY glLoadName( GLuint name );

GLAPI void GLAPIENTRY glPushName( GLuint name );

GLAPI void GLAPIENTRY glPopName( void );



/*
 * OpenGL 1.2
 */

#define GL_RESCALE_NORMAL			0x803A
#define GL_CLAMP_TO_EDGE			0x812F
#defi4iv( const GLint *v );
GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );


GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );

GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );


GLAPI void GLAPIENTRY glIndexd( GLdouble c );
GLAPI void GLAPIENTRY glIndexf( GLfloat c );
GLAPI void GLAPIENTRY glIndexi( GLint c );
GLAPI void GLAPIENTRY glIndexs( GLshort c );
GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */

GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */

GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );

GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
                                   GLbyte blue, GLbyte alpha );
GLAPI void GLAPIENTRY glColor4d( GLdofine GL_ONE_MINUS_SRC_ALPHA			0x0303
#define GL_DST_ALPHA				0x0304
#define GL_ONE_MINUS_DST_ALPHA			0x0305
#define GL_DST_COLOR				0x0306
#define GL_ONE_MINUS_DST_COLOR			0x0307
#define GL_SRC_ALPHA_SATURATE			0x0308

/* Render Mode */
#define GL_FEEDBACK				0x1C01
#define GL_RENDER				0x1C00
#define GL_SELECT				0x1C02

/* Feedback */
#define GL_2D					0x0600
#define GL_3D					0x0601
#define GL_3D_COLOR				0x0602
#define GL_3D_COLOR_TEXTURE			0x0603
#define GL_4D_COLOR_TEXTURE			0x0604
#define GL_POINT_TOKEN				0x0701
#define GL_LINE_TOKEN				0x0702
#define GL_LINE_RESET_TOKEN			0x0707
#define GL_POLYGON_TOKEN			0x0703
#define GL_BITMAP_TOKEN				0x0704
#define GL_DRAW_PIXEL_TOKEN			0x0705
#define GL_COPY_PIXEL_TOKEN			0x0706
#define GL_PASS_THROUGH_TOKEN			0x0700
#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2

/* Selection */
#define GL_SELECTION_BUFFER_POINTER		0x0DF3
#define GL_SELECTION_BUFFER_SIZE		0x0DF4

/* Fog */
#define GL_FOG					0x0B60
#define GL_FOG_MODE				0x0B65
#define GL_FOG_DENSITY				0x0B62
#define GL_FOG_COLOR				0x0B66
#define GL_FOG_INDEX				0x0B61
#define GL_FOG_START				0x0B63
#define GL_FOG_END				0x0B64
#define GL_LINEAR				0x2601
#define GL_EXP					0x0800
#define GL_EXP2					0x0801

/* Logic Ops */
#define GL_LOGIC_OP				0x0BF1
#define GL_INDEX_LOGIC_OP			0x0BF1
#define GL_COLOR_LOGIC_OP			0x0BF2
#define GL_LOGIC_OP_MODE			0x0BF0
#define GL_CLEAR				0x1500
#define GL_SET					0x150F
#define GL_COPY					0x1503
#define GL_COPY_INVERTED			0x150C
#define GL_NOOP					0x1505
#define GL_INVERT				0x150A
#define GL_AND					0x1501
#define GL_NAND					0x150E
#define GL_OR					0x1507
#define GL_NOR					0x1508
#define GL_XOR					0x1506
#define GL_EQUIV				0x1509
#define GL_AND_REVERSE				0x1502
#define GL_AND_INVERTED				0x1504
#define GL_OR_REVERSE				0x150B
#define GL_OR_INVERTED				0x150D

/* Stencil */
#define GL_STENCIL_BITS				0x0D57
#define GL_STENCIL_TEST				0x0B90
_1_4		1

#define GLX_EXTENSION_NAME   "GLX"



/*
 * Tokens for glXChooseVisual and glXGetConfig:
 */
#define GLX_USE_GL		1
#define GLX_BUFFER_SIZE		2
#define GLX_LEVEL		3
#define GLX_RGBA		4
#define GLX_DOUBLEBUFFER	5
#define GLX_STEREO		6
#define GLX_AUX_BUFFERS		7
#define GLX_RED_SIZE		8
#define GLX_GREEN_SIZE		9
#define GLX_BLUE_SIZE		10
#define GLX_ALPHA_SIZE		11
#define GLX_DEPTH_SIZE		12
#define GLX_STENCIL_SIZE	13
#define GLX_ACCUM_RED_SIZE	14
#define GLX_ACCUM_GREEN_SIZE	15
#define GLX_ACCUM_BLUE_SIZE	16
#define GLX_ACCUM_ALPHA_SIZE	17


/*
 * Error codes returned by glXGetConfig:
 */
#define GLX_BAD_SCREEN		1
#define GLX_BAD_ATTRIBUTE	2
#define GLX_NO_EXTENSION	3
#define GLX_BAD_VISUAL		4
#define GLX_BAD_CONTEXT		5
#define GLX_BAD_VALUE       	6
#define GLX_BAD_ENUM		7


/*
 * GLX 1.1 and later:
 */
#define GLX_VENDOR		1
#define GLX_VERSION		2
#define GLX_EXTENSIONS 		3


/*
 * GLX 1.3 and later:
 */
#define GLX_CONFIG_CAVEAT		0x20
#define GLX_DONT_CARE			0xFFFFFFFF
#define GLX_X_VISUAL_TYPE		0x22
#define GLX_TRANSPARENT_TYPE		0x23
#define GLX_TRANSPARENT_INDEX_VALUE	0x24
#define GLX_TRANSPARENT_RED_VALUE	0x25
#define GLX_TRANSPARENT_GREEN_VALUE	0x26
#define GLX_TRANSPARENT_BLUE_VALUE	0x27
#define GLX_TRANSPARENT_ALPHA_VALUE	0x28
#define GLX_WINDOW_BIT			0x00000001
#define GLX_PIXMAP_BIT			0x00000002
#define GLX_PBUFFER_BIT			0x00000004
#define GLX_AUX_BUFFERS_BIT		0x00000010
#define GLX_FRONT_LEFT_BUFFER_BIT	0x00000001
#define GLX_FRONT_RIGHT_BUFFER_BIT	0x00000002
#define GLX_BACK_LEFT_BUFFER_BIT	0x00000004
#define GLX_BACK_RIGHT_BUFFER_BIT	0x00000008
#define GLX_DEPTH_BUFFER_BIT		0x00000020
#define GLX_STENCIL_BUFFER_BIT		0x00000040
#define GLX_ACCUM_BUFFER_BIT		0x00000080
#define GLX_NONE			0x8000
#define GLX_SLOW_CONFIG			0x8001
#define GLX_TRUE_COLOR			0x8002
#define GLX_DIRECT_COLOR		0x8003
#define GLX_PSEUDO_COLOR		0x8004
#define GLX_STATIC_COLOR		0x8005
#define GLX_GRAY_SCALE			0x8006
#define GLX_STATIC_GRAY			0x8007
#define GLX_TRANSPARENT_RGB		0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
#define GL_MAX_VARYING_FLOATS             0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_SHADER_TYPE                    0x8B4F
#define GL_FLOAT_VEC2                     0x8B50
#define GL_FLOAT_VEC3                     0x8B51
#define GL_FLOAT_VEC4                     0x8B52
#define GL_INT_VEC2                       0x8B53
#define GL_INT_VEC3                       0x8B54
#define GL_INT_VEC4                       0x8B55
#define GL_BOOL                           0x8B56
#define GL_BOOL_VEC2                      0x8B57
#define GL_BOOL_VEC3                      0x8B58
#define GL_BOOL_VEC4                      0x8B59
#define GL_FLOAT_MAT2                     0x8B5A
#define GL_FLOAT_MAT3                     0x8B5B
#define GL_FLOAT_MAT4                     0x8B5C
#define GL_SAMPLER_1D                     0x8B5D
#define GL_SAMPLER_2D                     0x8B5E
#define GL_SAMPLER_3D                     0x8B5F
#define GL_SAMPLER_CUBE                   0x8B60
#define GL_SAMPLER_1D_SHADOW              0x8B61
#define GL_SAMPLER_2D_SHADOW              0x8B62
#define GL_DELETE_STATUS                  0x8B80
#define GL_COMPILE_STATUS                 0x8B81
#define GL_LINK_STATUS                    0x8B82
#define GL_VALIDATE_STATUS                0x8B83
#define GL_INFO_LOG_LENGTH                0x8B84
#define GL_ATTACHED_SHADERS               0x8B85
#define GL_ACTIVE_UNIFORMS                0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
#define GL_SHADER_SOURCE_LENGTH           0x8B88
#define GL_ACTIVE_ATTRIBUTES              0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
#define GL_CURRENT_PROGRAM                0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
#define GL_LOWER_LEFT      eteri (GLenum pname, GLint param);
GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GLAPI void APIENTRY glBlendEquation (GLenum mode);
#endif
#endif /* GL_VERSION_1_4 */

#ifndef GL_VERSION_1_5
#define GL_VERSION_1_5 1
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
#define GL_BUFFER_SIZE                    0x8764
#define GL_BUFFER_USAGE                   0x8765
#define GL_QUERY_COUNTER_BITS             0x8864
#define GL_CURRENT_QUERY                  0x8865
#define GL_QUERY_RESULT                   0x8866
#define GL_QUERY_RESULT_AVAILABLE         0x8867
#define GL_ARRAY_BUFFER                   0x8892
#define GL_ELEMENT_ARRAY_BUFFER           0x8893
#define GL_ARRAY_BUFFER_BINDING           0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY                      0x88B8
#define GL_WRITE_ONLY                     0x88B9
#define GL_READ_WRITE                     0x88BA
#define GL_BUFFER_ACCESS                  0x88BB
#define GL_BUFFER_MAPPED                  0x88BC
#define GL_BUFFER_MAP_POINTER             0x88BD
#define GL_STREAM_DRAW                    0x88E0
#define GL_STREAM_READ                    0x88E1
#define GL_STREAM_COPY                    0x88E2
#define GL_STATIC_DRAW                    0x88E4
#define GL_STATIC_READ                    0x88E5
#define GL_STATIC_COPY                    0x88E6
#define GL_DYNAMIC_DRAW                   0x88E8
#define GL_DYNAMIC_READ                   0x88E9
#define GL_DYNAMIC_COPY                   0x88EA
#define GL_SAMPLES_PASSED                 0x8914
#define GL_SRC1_ALPHA                     0x8589
typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
tyYGON_SMOOTH                 0x0B41
#define GL_CULL_FACE                      0x0B44
#define GL_CULL_FACE_MODE                 0x0B45
#define GL_FRONT_FACE                     0x0B46
#define GL_DEPTH_RANGE                    0x0B70
#define GL_DEPTH_TEST                     0x0B71
#define GL_DEPTH_WRITEMASK                0x0B72
#define GL_DEPTH_CLEAR_VALUE              0x0B73
#define GL_DEPTH_FUNC                     0x0B74
#define GL_STENCIL_TEST                   0x0B90
#define GL_STENCIL_CLEAR_VALUE            0x0B91
#define GL_STENCIL_FUNC                   0x0B92
#define GL_STENCIL_VALUE_MASK             0x0B93
#define GL_STENCIL_FAIL                   0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
#define GL_STENCIL_REF                    0x0B97
#define GL_STENCIL_WRITEMASK              0x0B98
#define GL_VIEWPORT                       0x0BA2
#define GL_DITHER                         0x0BD0
#define GL_BLEND_DST                      0x0BE0
#define GL_BLEND_SRC                      0x0BE1
#define GL_BLEND                          0x0BE2
#define GL_LOGIC_OP_MODE                  0x0BF0
#define GL_DRAW_BUFFER                    0x0C01
#define GL_READ_BUFFER                    0x0C02
#define GL_SCISSOR_BOX                    0x0C10
#define GL_SCISSOR_TEST                   0x0C11
#define GL_COLOR_CLEAR_VALUE              0x0C22
#define GL_COLOR_WRITEMASK                0x0C23
#define GL_DOUBLEBUFFER                   0x0C32
#define GL_STEREO                         0x0C33
#define GL_LINE_SMOOTH_HINT               0x0C52
#define GL_POLYGON_SMOOTH_HINT            0x0C53
#define GL_UNPACK_SWAP_BYTES              0x0CF0
#define GL_UNPACK_LSB_FIRST               0x0CF1
#define GL_UNPACK_ROW_LENGTH              0x0CF2
#define GL_UNPACK_SKIP_ROWS               0x0CF3
#define GL_UNPACK_SKIP_PIXELS             0x0CF4
#define GL_UNPACK_ALIGNMENT               0x0CF5
#define GL_PACK_SWAP_BYTES                0x0D00
#de    khronos_uint32_t            unsigned 32 bit
 *    khronos_int64_t             signed   64 bit
 *    khronos_uint64_t            unsigned 64 bit
 *    khronos_intptr_t            signed   same number of bits as a pointer
 *    khronos_uintptr_t           unsigned same number of bits as a pointer
 *    khronos_ssize_t             signed   size
 *    khronos_usize_t             unsigned size
 *    khronos_float_t             signed   32 bit floating point
 *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
 *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
 *                                         nanoseconds
 *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
 *    khronos_boolean_enum_t      enumerated boolean type. This should
 *      only be used as a base type when a client API's boolean type is
 *      an enum. Client APIs which use an integer or other type for
 *      booleans cannot use this as the base type for their boolean.
 *
 * Tokens defined in khrplatform.h:
 *
 *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
 *
 *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
 *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
 *
 * Calling convention macros defined in this file:
 *    KHRONOS_APICALL
 *    KHRONOS_APIENTRY
 *    KHRONOS_APIATTRIBUTES
 *
 * These may be used in function prototypes as:
 *
 *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
 *                                  int arg1,
 *                                  int arg2) KHRONOS_APIATTRIBUTES;
 */

#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
#   define KHRONOS_STATIC 1
#endif

/*-------------------------------------------------------------------------
 * Definition of KHRONOS_APICALL
 *-------------------------------------------------------------------------
 * This precedes the return type of the function in the function prototype.
 */
#LE_4_2_2_EXT       0x3314
#define EGL_YUV_SUBSAMPLE_4_4_4_EXT       0x3315
#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT   0x3318
#define EGL_YUV_DEPTH_RANGE_FULL_EXT      0x3319
#define EGL_YUV_CSC_STANDARD_601_EXT      0x330B
#define EGL_YUV_CSC_STANDARD_709_EXT      0x330C
#define EGL_YUV_CSC_STANDARD_2020_EXT     0x330D
#define EGL_YUV_PLANE_BPP_0_EXT           0x331B
#define EGL_YUV_PLANE_BPP_8_EXT           0x331C
#define EGL_YUV_PLANE_BPP_10_EXT          0x331D
#endif /* EGL_EXT_yuv_surface */

#ifndef EGL_HI_clientpixmap
#define EGL_HI_clientpixmap 1
struct EGLClientPixmapHI {
    void  *pData;
    EGLint iWidth;
    EGLint iHeight;
    EGLint iStride;
};
#define EGL_CLIENT_PIXMAP_POINTER_HI      0x8F74
typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
#endif
#endif /* EGL_HI_clientpixmap */

#ifndef EGL_HI_colorformats
#define EGL_HI_colorformats 1
#define EGL_COLOR_FORMAT_HI               0x8F70
#define EGL_COLOR_RGB_HI                  0x8F71
#define EGL_COLOR_RGBA_HI                 0x8F72
#define EGL_COLOR_ARGB_HI                 0x8F73
#endif /* EGL_HI_colorformats */

#ifndef EGL_IMG_context_priority
#define EGL_IMG_context_priority 1
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG    0x3100
#define EGL_CONTEXT_PRIORITY_HIGH_IMG     0x3101
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG   0x3102
#define EGL_CONTEXT_PRIORITY_LOW_IMG      0x3103
#endif /* EGL_IMG_context_priority */

#ifndef EGL_IMG_image_plane_attribs
#define EGL_IMG_image_plane_attribs 1
#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105
#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106
#endif /* EGL_IMG_image_plane_attribs */

#ifndef EGL_MESA_drm_image
#define EGL_MESA_drm_image 1
#define EGL_DRM_BUFFER_FORMAT_MESA        0x31D0
#define EGL_DRM_BUFFER_USE_MESA  _id);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETSIZEEXTPROC) (EGLint external_win_id, EGLint width, EGLint height);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSWAPPOLICYEXTPROC) (EGLint external_win_id, EGLint policy);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextListEXT (const EGLint *external_ref_ids, EGLint num_entries);
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextAttributesEXT (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries);
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowListEXT (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries);
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowAttributesEXT (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries);
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorBindTexWindowEXT (EGLint external_win_id);
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetSizeEXT (EGLint external_win_id, EGLint width, EGLint height);
EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSwapPolicyEXT (EGLint external_win_id, EGLint policy);
#endif
#endif /* EGL_EXT_compositor */

#ifndef EGL_EXT_config_select_group
#define EGL_EXT_config_select_group 1
#define EGL_CONFIG_SELECT_GROUP_EXT       0x34C0
#endif /* EGL_EXT_config_select_group */

#ifndef EGL_EXT_create_context_robustness
#define EGL_EXT_create_context_robustness 1
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
#define EGL_NO_RESET_NOTIFICATION_EXT     0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_EXT     0x31BF
#endif /* EGL_EXT_create_context_robustness */

#ifndef EGL_EXT_device_base
#define EGL_EXT_device_base 1
typedef void *EGLDeviceEXT;
#define EGL_NO_DEVICE_EXT                 EGL_CAST(EGLDeviceEXT,0)
#define EGL_BAD_DEVICE_EXT                0x322B
#define EGL_DEVICE_EXT                    0x322C
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLKHR *value);
#endif
#endif /* EGL_KHR_lock_surface3 */

#ifndef EGL_KHR_mutable_render_buffer
#define EGL_KHR_mutable_render_buffer 1
#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
#endif /* EGL_KHR_mutable_render_buffer */

#ifndef EGL_KHR_no_config_context
#define EGL_KHR_no_config_context 1
#define EGL_NO_CONFIG_KHR                 EGL_CAST(EGLConfig,0)
#endif /* EGL_KHR_no_config_context */

#ifndef EGL_KHR_partial_update
#define EGL_KHR_partial_update 1
#define EGL_BUFFER_AGE_KHR                0x313D
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
#endif
#endif /* EGL_KHR_partial_update */

#ifndef EGL_KHR_platform_android
#define EGL_KHR_platform_android 1
#define EGL_PLATFORM_ANDROID_KHR          0x3141
#endif /* EGL_KHR_platform_android */

#ifndef EGL_KHR_platform_gbm
#define EGL_KHR_platform_gbm 1
#define EGL_PLATFORM_GBM_KHR              0x31D7
#endif /* EGL_KHR_platform_gbm */

#ifndef EGL_KHR_platform_wayland
#define EGL_KHR_platform_wayland 1
#define EGL_PLATFORM_WAYLAND_KHR          0x31D8
#endif /* EGL_KHR_platform_wayland */

#ifndef EGL_KHR_platform_x11
#define EGL_KHR_platform_x11 1
#define EGL_PLATFORM_X11_KHR              0x31D5
#define EGL_PLATFORM_X11_SCREEN_KHR       0x31D6
#endif /* EGL_KHR_platform_x11 */

#ifndef EGL_KHR_reusable_sync
#define EGL_KHR_reusable_sync 1
#ifdef KHRONOS_SUPPORT_INT64
#define EGL_SYNC_STATUS_KHR               0x30F1
#define EGL_SIGNALED_KHR                  0x30F2
#define EGL_UNSIGNALED_KHR                0x30F3
#define EGL_TIMEOUT_EXPIRED_KHR           0x30F5
#define EGL_CONDITION_SATISFIED_KHR       0x30F6
#define EGL_SYNC_TYPE_KHR                 0x30F7
#define EGL_SYNC_REUSABLE_KHR             0x30FA
#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR   0x0001
#define EGL_FOREVER_KHR   version. The upper 16 bits contains the major version
 * number, and the lower 16 bits contains the minor version number.
 *
 * \param[in] exports The table of functions provided by libEGL. This pointer will
 * remain valid for as long as the vendor is loaded.
 *
 * \param[in] vendor The opaque pointer used to identify this vendor library. This
 * may be used in future versions to provide additional per-vendor information.
 *
 * \param[out] imports The function table that the vendor library should fill
 * in. The vendor library must assign every non-optional function in the
 * struct.
 *
 * \return True on success. If the vendor library does not support the
 * requested ABI version or if some other error occurs, then it should return
 * False.
 */
EGLBoolean __egl_Main(uint32_t version, const __EGLapiExports *exports,
        __EGLvendorInfo *vendor, __EGLapiImports *imports);

/*!
 * @}
 */

#if defined(__cplusplus)
}
#endif

#endif /* __LIB_EGL_ABI_H */
#ifndef __eglplatform_h_
#define __eglplatform_h_

/*
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/

/* Platform-specific types and definitions for egl.h
 *
 * Adopters may modify khrplatform.h and this file to suit their platform.
 * You are encouraged to submit all modifications to the Khronos group so that
 * they can be included in future versions of this file.  Please submit changes
 * by filing an issue or pull request on the public Khronos EGL Registry, at
 * https://www.github.com/KhronosGroup/EGL-Registry/
 */

#include <KHR/khrplatform.h>

/* Macros used in EGL function prototype declarations.
 *
 * EGL functions should be prototyped as:
 *
 * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
 * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
 *
 * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
 */

#ifndef EGLAPI
#define EGLAPI KHRONOS_APICALL
#endif

#ifndef EGLAPIENTRY
#define EGLAPIENTRY  KHRONOS_APIENTRY
#endif value passed to \c eglBindAPI).
     */
    EGLBoolean (* getSupportsAPI) (EGLenum api);

    /*!
     * (OPTIONAL) Returns a string from the vendor library. This is used for
     * anything that isn't available from eglQueryString.
     */
    const char * (* getVendorString) (int name);

    /*
     * NOTE: libEGL will load all of the vendor libraries up front, so it
     * handles extension functions slightly differently than EGL.
     */

    /*!
     * This retrieves the pointer to the real EGL or core GL function.
     *
     * \param procName The name of the function.
     * \return A pointer to a function, or \c NULL if the vendor does not
     * support the function.
     */
    void * (* getProcAddress) (const char *procName);

    /*!
     * This retrieves vendor-neutral functions which use the
     * __EGLdispatchTableDynamic API above to dispatch to the correct vendor.
     *
     * A vendor library must provide a dispatch function for all EGL display
     * extension functions that it supports.
     *
     * Client extension functions cannot be dispatched based on an EGDisplay,
     * so they must be handled in libEGL itself.
     *
     * \param procName The name of the function.
     * \return A pointer to a function, or \c NULL if the vendor does not
     * support the function or \p procName is not a EGL display function.
     */
    void * (*getDispatchAddress) (const char *procName);

    /*!
     * This notifies the vendor library which dispatch table index is
     * assigned to a particular EGL extension function.
     */
    void (*setDispatchIndex) (const char *procName, int index);

    /*
     * The vendor library may use the isPatchSupported, initiatePatch,
     * releasePatch, and patchThreadAttach callbacks to re-write libglvnd's
     * entrypoints at make current time, provided no other contexts are current
     * and the TLS model supports this functionality. This is a performance
     * optimization that may not be available at run     * Note that during this call is the only time that the entrypoints can be
     * modified. After the call to \c initiatePatch returns, the vendor library
     * should treat the entrypoints as read-only.
     *
     * \param type The type of entrypoints. This will be a one of the
     * __GLDISPATCH_STUB_* values.
     * \param stubSize The maximum size of the stub that the vendor library can
     * write, in bytes.
     * \param lookupStubOffset A callback into libglvnd to look up the address
     * of each entrypoint.
     *
     * \return GL_TRUE if the vendor library supports patching with this type
     * and size.
     */
    GLboolean (*initiatePatch)(int type,
                               int stubSize,
                               DispatchPatchLookupStubOffset lookupStubOffset);

    /*!
     * (OPTIONAL) Called by libglvnd to notify the current vendor that it no
     * longer owns the top-level entrypoints.
     *
     * Libglvnd will take care of the restoring the entrypoints back to their
     * original state. The vendor library must not try to modify them.
     */
    void (*releasePatch)(void);

    /*!
     * (OPTIONAL) Called at the start of window-system functions (GLX and EGL).
     * This callback allows vendor libraries to perform any per-thread
     * initialization.
     *
     * This is basically a workaround for broken applications. A lot of apps
     * will make one or more invalid GLX/EGL calls on a thread (often including
     * a MakeCurrent with invalid parameters), and then will try to call an
     * OpenGL function.
     *
     * A non-libglvnd-based driver would be able to initialize any thread state
     * even on a bogus GLX call, but with libglvnd, those calls wouldn't get
     * past libGLX.
     *
     * This function is optional. If it's \c NULL, then libGLdispatch will
     * simply ignore it.
     *
     * \note This function may be called concurrently from multiple threads.
     */
    void (*patchThreadAttach)(void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
#endif
#endif /* GL_EXT_multi_draw_arrays */

#ifndef GL_EXT_multisampled_render_to_texture
#define GL_EXT_multisampled_render_to_texture 1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define GL_MAX_SAMPLES_EXT                0x8D57
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
#endif /* GL_EXT_multisampled_render_to_texture */

#ifndef GL_EXT_read_format_bgra
#define GL_EXT_read_format_bgra 1
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
#endif /* GL_EXT_read_format_bgra */

#ifndef GL_EXT_robustness
#define GL_EXT_robustness 1
#define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
#define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
#define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
#define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
#define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
#define GL_NO_RESET_NOTIFICATION_EXT      0x8261
typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
#endif
#endif /* GL_OES_fixed_point */

#ifndef GL_OES_framebuffer_object
#define GL_OES_framebuffer_object 1
#define GL_NONE_OES                       0
#define GL_FRAMEBUFFER_OES                0x8D40
#define GL_RENDERBUFFER_OES               0x8D41
#define GL_RGBA4_OES                      0x8056
#define GL_RGB5_A1_OES                    0x8057
#define GL_RGB565_OES                     0x8D62
#define GL_DEPTH_COMPONENT16_OES          0x81A5
#define GL_RENDERBUFFER_WIDTH_OES         0x8D42
#define GL_RENDERBUFFER_HEIGHT_OES        0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
#define GL_RENDERBUFFER_RED_SIZE_OES      0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_OES    0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_OES     0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_OES    0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_OES    0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_OES  0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
#define GL_COLOR_ATTACHMENT0_OES          0x8CE0
#define GL_DEPTH_ATTACHMENT_OES           0x8D00
#define GL_STENCIL_ATTACHMENT_OES         0x8D20
#define GL_FRAMEBUFFER_COMPLETE_OES       0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
#define GL_FRAMEBUFFER_UNSUPPORTED_OES    0x8CDD
#define GL_FRAMEBUFFER_BINDING_OES        0x8CA6
#define GL_RENDERBUFFER_BINDING_OES       0x8CA7
#define GL_MAX_RENDERBUFFER_SIZE_OES      0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
typedef void (GL_APIENTRYP PFNGLBINDRENDERGL_APIENTRY glIsEnabled (GLenum cap);
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
GL_API void GL_APIENTRY glLoadIdentity (void);
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glPointSizex (GLfixed size);
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
GL_API void GL_APIENTRY glPopMatrix (void);
GL_API void GL_APIENTRY glPushMatrix (void);
GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
GL_A
**   https://github.com/KhronosGroup/OpenGL-Registry
*/

#include <GLES/glplatform.h>

/* Generated on date 20220530 */

/* Generated C header for:
 * API: gles1
 * Profile: common
 * Versions considered: .*
 * Versions emitted: .*
 * Default extensions included: None
 * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
 * Extensions removed: _nomatch_^
 */

#ifndef GL_VERSION_ES_CM_1_0
#define GL_VERSION_ES_CM_1_0 1
#include <KHR/khrplatform.h>
typedef khronos_int8_t GLbyte;
typedef khronos_float_t GLclampf;
typedef khronos_int16_t GLshort;
typedef khronos_uint16_t GLushort;
typedef void GLvoid;
typedef unsigned int GLenum;
typedef khronos_float_t GLfloat;
typedef khronos_int32_t GLfixed;
typedef unsigned int GLuint;
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
typedef unsigned int GLbitfield;
typedef int GLint;
typedef khronos_uint8_t GLubyte;
typedef unsigned char GLboolean;
typedef int GLsizei;
typedef khronos_int32_t GLclampx;
#define GL_VERSION_ES_CL_1_0              1
#define GL_VERSION_ES_CM_1_1              1
#define GL_VERSION_ES_CL_1_1              1
#define GL_DEPTH_BUFFER_BIT               0x00000100
#define GL_STENCIL_BUFFER_BIT             0x00000400
#define GL_COLOR_BUFFER_BIT               0x00004000
#define GL_FALSE                          0
#define GL_TRUE                           1
#define GL_POINTS                         0x0000
#define GL_LINES                          0x0001
#define GL_LINE_LOOP                      0x0002
#define GL_LINE_STRIP                     0x0003
#define GL_TRIANGLES                      0x0004
#define GL_TRIANGLE_STRIP                 0x0005
#define GL_TRIANGLE_FAN                   0x0006
#define GL_NEVER                          0x0200
#define GL_LESS                           0x0201
#define GL_EQUAL                          0x0202
#define GL_LEQUAL                         0x0203
#define GL_GREATER      glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif
#endif /* GLX_NV_video_out */

#ifndef GLX_OML_swap_method
#define GLX_OML_swap_method 1
#define GLX_SWAP_METHOD_OML               0x8060
#define GLX_SWAP_EXCHANGE_OML             0x8061
#define GLX_SWAP_COPY_OML                 0x8062
#define GLX_SWAP_UNDEFINED_OML            0x8063
#endif /* GLX_OML_swap_method */

#ifndef GLX_OML_sync_control
#define GLX_OML_sync_control 1
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
/* (as used in the GLX_OML_sync_control extension). */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#include <inttypes.h>
#elif defined(__sun__) || defined(__digital__)
#include <inttypes.h>
#if defined(__STDC__)
#if defined(__arch64__) || defined(_LP64)
typedef long int int64_t;
typedef unsigned long int uint64_t;
#else
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#endif /* __arch64__ */
#endif /* __STDC__ */
#elif defined( __VMS ) || defined(__sgi)
#include <inttypes.h>
#elif defined(__SCO__) || defined(__USLC__)
#include <stdint.h>
#elif defined(__UNIXOS2__) || defined(__SOL64__)
typedef long int int32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#elif defined(_WIN32) && defined(__GNUC__)
#include <stdint.h>
#elif defined(_WIN32)
typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
/* Fallback if nothing above works */
#include <inttypes.h>
#endif
#endif
typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
typedef int64_t ( *PFNGLXSWAPBUFFERSMSist);
typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
#ifdef GLX_GLXEXT_PROTOTYPES
GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
void glXDestroyWindow (Display *dpy, GLXWindow win);
GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
GLXDrawable glXGetCurrentReadDrawable (void);
int glXQueryContexalue);
GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
#endif
#endif /* GL_VERSION_2_1 */

#ifndef GL_VERSION_3_0
#define GL_VERSION_3_0 1
typedef khronos_uint16_t GLhalf;
#define GL_COMPARE_REF_TO_TEXTURE         0x884E
#define GL_CLIP_DISTANCE0                 0x3000
#define GL_CLIP_DISTANCE1                 0x3001
#define GL_CLIP_DISTANCE2                 0x3002
#define GL_CLIP_DISTANCE3                 0x3003
#define GL_CLIP_DISTANCE4                 0x3004
#define GL_CLIP_DISTANCE5                 0x3005
#define GL_CLIP_DISTANCE6                 0x3006
#define GL_CLIP_DISTANCE7                 0x3007
#define GL_MAX_CLIP_DISTANCES             0x0D32
#define GL_MAJOR_VERSION                  0x821B
#define GL_MINOR_VERSION                  0x821C
#define GL_NUM_EXTENSIONS                 0x821D
#define GL_CONTEXT_FLAGS                  0x821E
#define GL_COMPRESSED_RED                 0x8225
#define GL_COMPRESSED_RG                  0x8226
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
#define GL_RGBA32F                        0x8814
#define GL_RGB32F                         0x8815
#define GL_RGBA16F                        0x881A
#define GL_RGB16F                         0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
#define GL_CLAMP_READ_COLOR               0x891C
#define GL_FIXED_ONLY                     0x891D
#define GL_MAX_VARYING_COMPONENTS         0x8B4B
#define GL_TEXTURE_1D_ARRAY               0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
#define GL_TEXTURE_2D_ARRAY               0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
#define GL_R11F_G11F_B10F                 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_1ef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *valuet t, GLshort r, GLshort q);
GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m);
GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m);
GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
#endif
#endif /* GL_VERSION_1_3 */

#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#define GL_BLEND_DST_RGB                  0x80C8
#define GL_BLEND_SRC_RGB                  0x80C9
#define GL_BLEND_DST_ALPHA                0x80CA
#define GL_BLEND_SRC_ALPHA                0x80CB
#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
#define GL_DEPTH_COMPONENT16              0x81A5
#define GL_DEPTH_COMPONENT24              0x81A6
#define GL_DEPTH_COMPONENT32              0x81A7
#define GL_MIRRORED_REPEAT                0x8370
#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
#define GL_TEXTURE_LOD_BIAS               0x8501
#define GL_INCR_WRAP                      0x8507
#define GL_DECR_WRAP                      0x8508
#define GL_TEXTURE_DEPTH_SIZE             0x884A
#define GL_TEXTURE_COMPARE_MODE           0x884C
#define GL_TEXTURE_COMPARE_FUNC           0x884D
#define GL_POINT_SIZE_MIN                 0x8126
#define GL_POINT_SIZE_MAX                 0x8127
#define GL_POINT_DISTANCE_ATTENUATION     0x8129
#define GL_GENERATE_MIPMAP                0x8191
#define GL_GENERATE_MIPMAP_HINT           0x8192
#define GL_FOG_COORDINATE_SOURCE          0x8450
#define GL_FOG_COORDINATE                 0x8451
#define GL_FRAGMENT_DEPTH                 0x8452
#define GL_CURRENT_FOG_COORDINATE         0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
#define GL_FOG_COORDINATE_ARRAY           0x8457
#define GL_COLOR_SUM                      0x8458
#define GL_CURRENT_SECONDARY_COLOR        0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE  BE_MAP_POSITIVE_Z		0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
/* texture_compression */
#define GL_COMPRESSED_ALPHA			0x84E9
#define GL_COMPRESSED_LUMINANCE			0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
#define GL_COMPRESSED_INTENSITY			0x84EC
#define GL_COMPRESSED_RGB			0x84ED
#define GL_COMPRESSED_RGBA			0x84EE
#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
#define GL_TEXTURE_COMPRESSED			0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
/* multisample */
#define GL_MULTISAMPLE				0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
#define GL_SAMPLE_COVERAGE			0x80A0
#define GL_SAMPLE_BUFFERS			0x80A8
#define GL_SAMPLES				0x80A9
#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
#define GL_MULTISAMPLE_BIT			0x20000000
/* transpose_matrix */
#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
/* texture_env_combine */
#define GL_COMBINE				0x8570
#define GL_COMBINE_RGB				0x8571
#define GL_COMBINE_ALPHA			0x8572
#define GL_SOURCE0_RGB				0x8580
#define GL_SOURCE1_RGB				0x8581
#define GL_SOURCE2_RGB				0x8582
#define GL_SOURCE0_ALPHA			0x8588
#define GL_SOURCE1_ALPHA			0x8589
#define GL_SOURCE2_ALPHA			0x858A
#define GL_OPERAND0_RGB				0x8590
#define GL_OPERAND1_RGB				0x8591
#define GL_OPERAND2_RGB				0x8592
#define GL_OPERAND0_ALPHA			0x8598
#define GL_OPERAND1_ALPHA			0x8599
#define GL_OPERAND2_ALPHA			0x859A
#define GL_RGB_SCALE				0x8573
#define GL_ADD_SIGNED				0x8574
#define GL_INTERPOLATE				0x8575
#define GL_SUBTRACT				0x84E7
#define GL_CONSTANT				0x8576
#define GL_PRIMARY_COLOR			0x8577
#define GL_PREVIOUS				0x8578
/* texture_env_dot3 */
#define GL_DOT3_R80E8
#define GL_MAX_ELEMENTS_INDICES			0x80E9
#define GL_BGR					0x80E0
#define GL_BGRA					0x80E1
#define GL_UNSIGNED_BYTE_3_3_2			0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
#define GL_UNSIGNED_SHORT_5_6_5			0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
#define GL_UNSIGNED_INT_8_8_8_8			0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
#define GL_UNSIGNED_INT_10_10_10_2		0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
#define GL_SINGLE_COLOR				0x81F9
#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
#define GL_TEXTURE_MIN_LOD			0x813A
#define GL_TEXTURE_MAX_LOD			0x813B
#define GL_TEXTURE_BASE_LEVEL			0x813C
#define GL_TEXTURE_MAX_LEVEL			0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
#define GL_PACK_SKIP_IMAGES			0x806B
#define GL_PACK_IMAGE_HEIGHT			0x806C
#define GL_UNPACK_SKIP_IMAGES			0x806D
#define GL_UNPACK_IMAGE_HEIGHT			0x806E
#define GL_TEXTURE_3D				0x806F
#define GL_PROXY_TEXTURE_3D			0x8070
#define GL_TEXTURE_DEPTH			0x8071
#define GL_TEXTURE_WRAP_R			0x8072
#define GL_MAX_3D_TEXTURE_SIZE			0x8073
#define GL_TEXTURE_BINDING_3D			0x806A

GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );

GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
                                      GLint internalFormat,
                                      GLsizei width, GLsizei height,
                                      GLsizei depth, GLint border,
                                      GLenum format, GLenum type,
    0
#define GL_STENCIL_BUFFER_BIT			0x00000400
#define GL_VIEWPORT_BIT				0x00000800
#define GL_TRANSFORM_BIT			0x00001000
#define GL_ENABLE_BIT				0x00002000
#define GL_COLOR_BUFFER_BIT			0x00004000
#define GL_HINT_BIT				0x00008000
#define GL_EVAL_BIT				0x00010000
#define GL_LIST_BIT				0x00020000
#define GL_TEXTURE_BIT				0x00040000
#define GL_SCISSOR_BIT				0x00080000
#define GL_ALL_ATTRIB_BITS			0xFFFFFFFF


/* OpenGL 1.1 */
#define GL_PROXY_TEXTURE_1D			0x8063
#define GL_PROXY_TEXTURE_2D			0x8064
#define GL_TEXTURE_PRIORITY			0x8066
#define GL_TEXTURE_RESIDENT			0x8067
#define GL_TEXTURE_BINDING_1D			0x8068
#define GL_TEXTURE_BINDING_2D			0x8069
#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
#define GL_ALPHA4				0x803B
#define GL_ALPHA8				0x803C
#define GL_ALPHA12				0x803D
#define GL_ALPHA16				0x803E
#define GL_LUMINANCE4				0x803F
#define GL_LUMINANCE8				0x8040
#define GL_LUMINANCE12				0x8041
#define GL_LUMINANCE16				0x8042
#define GL_LUMINANCE4_ALPHA4			0x8043
#define GL_LUMINANCE6_ALPHA2			0x8044
#define GL_LUMINANCE8_ALPHA8			0x8045
#define GL_LUMINANCE12_ALPHA4			0x8046
#define GL_LUMINANCE12_ALPHA12			0x8047
#define GL_LUMINANCE16_ALPHA16			0x8048
#define GL_INTENSITY				0x8049
#define GL_INTENSITY4				0x804A
#define GL_INTENSITY8				0x804B
#define GL_INTENSITY12				0x804C
#define GL_INTENSITY16				0x804D
#define GL_R3_G3_B2				0x2A10
#define GL_RGB4					0x804F
#define GL_RGB5					0x8050
#define GL_RGB8					0x8051
#define GL_RGB10				0x8052
#define GL_RGB12				0x8053
#define GL_RGB16				0x8054
#define GL_RGBA2				0x8055
#define GL_RGBA4				0x8056
#define GL_RGB5_A1				0x8057
#define GL_RGBA8				0x8058
#define GL_RGB10_A2				0x8059
#define GL_RGBA12				0x805A
#define GL_RGBA16				0x805B
#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF



/*
 * Miscellaneous
 */

GLAPI void GLAPIENTRY glClearIndex( GLfloat c );

GLAPIe))( void );

/* GLX 1.4 function pointer typedefs */
typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);


#ifndef GLX_GLXEXT_LEGACY

#include <GL/glxext.h>

#endif /* GLX_GLXEXT_LEGACY */


/**
 ** The following aren't in glxext.h yet.
 **/


/*
 * ???. GLX_NV_vertex_array_range
 */
#ifndef GLX_NV_vertex_array_range
#define GLX_NV_vertex_array_range

extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
extern void glXFreeMemoryNV(GLvoid *pointer);
typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void ( * PFNGLXFREEMEMORYNVPROC) (GLvoid *pointer);

#endif /* GLX_NV_vertex_array_range */


/*
 * ARB ?. GLX_ARB_render_texture
 * XXX This was never finalized!
 */
#ifndef GLX_ARB_render_texture
#define GLX_ARB_render_texture 1

extern Bool glXBindTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
extern Bool glXReleaseTexImageARB(Display *dpy, GLXPbuffer pbuffer, int buffer);
extern Bool glXDrawableAttribARB(Display *dpy, GLXDrawable draw, const int *attribList);

#endif /* GLX_ARB_render_texture */


/*
 * Remove this when glxext.h is updated.
 */
#ifndef GLX_NV_float_buffer
#define GLX_NV_float_buffer 1

#define GLX_FLOAT_COMPONENTS_NV         0x20B0

#endif /* GLX_NV_float_buffer */



/*
 * #?. GLX_MESA_swap_frame_usage
 */
#ifndef GLX_MESA_swap_frame_usage
#define GLX_MESA_swap_frame_usage 1

extern int glXGetFrameUsageMESA(Display *dpy, GLXDrawable drawable, float *usage);
extern int glXBeginFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
extern int glXEndFrameTrackingMESA(Display *dpy, GLXDrawable drawable);
extern int glXQueryFrameTrackingMESA(Display *dpy, GLXDrawable drawable, int64_t *swapCount, int64_t *missedFrames, float *lastMissedUsage);

typedef int (*PFNGLXGETFRAMEUSAGEMESAPROC) (Display *dpy, GLXDrawable drawable, float *usage);
typedef int (*PFNGLXBEGINFRAMETRACKINGMESAPROC)(DisplB		0x8008
#define GLX_TRANSPARENT_INDEX		0x8009
#define GLX_VISUAL_ID			0x800B
#define GLX_SCREEN			0x800C
#define GLX_NON_CONFORMANT_CONFIG	0x800D
#define GLX_DRAWABLE_TYPE		0x8010
#define GLX_RENDER_TYPE			0x8011
#define GLX_X_RENDERABLE		0x8012
#define GLX_FBCONFIG_ID			0x8013
#define GLX_RGBA_TYPE			0x8014
#define GLX_COLOR_INDEX_TYPE		0x8015
#define GLX_MAX_PBUFFER_WIDTH		0x8016
#define GLX_MAX_PBUFFER_HEIGHT		0x8017
#define GLX_MAX_PBUFFER_PIXELS		0x8018
#define GLX_PRESERVED_CONTENTS		0x801B
#define GLX_LARGEST_PBUFFER		0x801C
#define GLX_WIDTH			0x801D
#define GLX_HEIGHT			0x801E
#define GLX_EVENT_MASK			0x801F
#define GLX_DAMAGED			0x8020
#define GLX_SAVED			0x8021
#define GLX_WINDOW			0x8022
#define GLX_PBUFFER			0x8023
#define GLX_PBUFFER_HEIGHT              0x8040
#define GLX_PBUFFER_WIDTH               0x8041
#define GLX_RGBA_BIT			0x00000001
#define GLX_COLOR_INDEX_BIT		0x00000002
#define GLX_PBUFFER_CLOBBER_MASK	0x08000000


/*
 * GLX 1.4 and later:
 */
#define GLX_SAMPLE_BUFFERS              0x186a0 /*100000*/
#define GLX_SAMPLES                     0x186a1 /*100001*/



typedef struct __GLXcontextRec *GLXContext;
typedef XID GLXPixmap;
typedef XID GLXDrawable;
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
typedef XID GLXFBConfigID;
typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;


/*
** Events.
** __GLX_NUMBER_EVENTS is set to 17 to account for the BufferClobberSGIX
**  event - this helps initialization if the server supports the pbuffer
**  extension and the client doesn't.
*/
#define GLX_PbufferClobber	0
#define GLX_BufferSwapComplete	1

#define __GLX_NUMBER_EVENTS 17

extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
				     int *attribList );

extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
				    GLXContext shareList, Bool direct );

extern void glXDestroyContext( Display *dpy, GLXContext ctx );

extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
double x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
GLAPI void APIENTRY glCompileShader (GLuint shader);
GLAPI GLuint APIENTRY glCreateProgram (void);
GLAPI GLuint APIENTRY glCreateShader (GLenum type);
GLAPI void APIENTRY glDeleteProgram (GLuint program);
GLAPI void APIENTRY glDeleteShader (GLuint shader);
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
GLAset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img);
#endif
#endif /* GL_VERSION_1_3 */

#ifndef GL_VERSION_1_4
#define GL_VERSION_1_4 1
#define GL_BLEND_DST_RGB                  0x80C8
#define GL_BLEND_SRC_RGB                  0x80C9
#define GL_BLEND_DST_ALPHA                0x80CA
#define GL_BLEND_SRC_ALPHA                0x80CB
#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
#define GL_DEPTH_COMPONENT16              0x81A5
#define GL_DEPTH_COMPONENT24              0x81A6
#define GL_DEPTH_COMPONENT32              0x81A7
#define GL_MIRRORED_REPEAT                0x8370
#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
#define GL_TEXTURE_LOD_BIAS               0x8501
#define GL_INCR_WRAP                      0x8507
#define GL_DECR_WRAP                      0x8508
#define GL_TEXTURE_DEPTH_SIZE             0x884A
#define GL_TEXTURE_COMPARE_MODE           0x884C
#define GL_TEXTURE_COMPARE_FUNC           0x884D
#define GL_BLEND_COLOR                    0x8005
#define GL_BLEND_EQUATION                 0x8009
#define GL_CONSTANT_COLOR                 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
#define GL_CONSTANT_ALPHA                 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
#define GL_FUNC_ADD                       0x8006
#define GL_FUNC_REVERSE_SUBTRACT          0x800B
#define GL_FUNC_SUBTRACT                  0x800A
#define GL_MIN                            0x8007
#define GL_MAX                            0x8008
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsiypedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f);
typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glCullFace (GLenum mode);
GLAPI void APIENTRY glFrontFace (GLenum mode);
GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
GLAPI void APIENTRY glLineWidth (GLfloat width);
GLAPI void APIENTRY glPointSize (GLfloat size);
GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GLAPI void APIENTRY glDrawBuffer (GLenum buf);
GLAPI void APIENTRY glClear (GLbitfield mask);
GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GLAPI void APIENTRY glClearStencil (GLint s);
GLAPI void APIENTRY glClearDepth (GLdouble depth);
GLAPI void APIENTRY glStencilMask (GLuint mask);
GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
GLAPI void APIENTRY glDepthMask (GLboolean flag);
GLAPI void APIENTRY glDisable (GLenum cap);
GLAPI void APIENTRY glEnable (GLNativeDisplayType *display_id);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
#endif
#endif /* EGL_NV_native_query */

#ifndef EGL_NV_post_convert_rounding
#define EGL_NV_post_convert_rounding 1
#endif /* EGL_NV_post_convert_rounding */

#ifndef EGL_NV_post_sub_buffer
#define EGL_NV_post_sub_buffer 1
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV  0x30BE
typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
#endif
#endif /* EGL_NV_post_sub_buffer */

#ifndef EGL_NV_quadruple_buffer
#define EGL_NV_quadruple_buffer 1
#define EGL_QUADRUPLE_BUFFER_NV           0x3231
#endif /* EGL_NV_quadruple_buffer */

#ifndef EGL_NV_robustness_video_memory_purge
#define EGL_NV_robustness_video_memory_purge 1
#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
#endif /* EGL_NV_robustness_video_memory_purge */

#ifndef EGL_NV_stream_consumer_eglimage
#define EGL_NV_stream_consumer_eglimage 1
#define EGL_STREAM_CONSUMER_IMAGE_NV      0x3373
#define EGL_STREAM_IMAGE_ADD_NV           0x3374
#define EGL_STREAM_IMAGE_REMOVE_NV        0x3375
#define EGL_STREAM_IMAGE_AVAILABLE_NV     0x3376
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list);
typedef EGLint (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImagey, EGLint max_formats, EGLint *formats, EGLint *num_formats);
EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers);
#endif
#endif /* EGL_EXT_image_dma_buf_import_modifiers */

#ifndef EGL_EXT_image_gl_colorspace
#define EGL_EXT_image_gl_colorspace 1
#define EGL_GL_COLORSPACE_DEFAULT_EXT     0x314D
#endif /* EGL_EXT_image_gl_colorspace */

#ifndef EGL_EXT_image_implicit_sync_control
#define EGL_EXT_image_implicit_sync_control 1
#define EGL_IMPORT_SYNC_TYPE_EXT          0x3470
#define EGL_IMPORT_IMPLICIT_SYNC_EXT      0x3471
#define EGL_IMPORT_EXPLICIT_SYNC_EXT      0x3472
#endif /* EGL_EXT_image_implicit_sync_control */

#ifndef EGL_EXT_multiview_window
#define EGL_EXT_multiview_window 1
#define EGL_MULTIVIEW_VIEW_COUNT_EXT      0x3134
#endif /* EGL_EXT_multiview_window */

#ifndef EGL_EXT_output_base
#define EGL_EXT_output_base 1
typedef void *EGLOutputLayerEXT;
typedef void *EGLOutputPortEXT;
#define EGL_NO_OUTPUT_LAYER_EXT           EGL_CAST(EGLOutputLayerEXT,0)
#define EGL_NO_OUTPUT_PORT_EXT            EGL_CAST(EGLOutputPortEXT,0)
#define EGL_BAD_OUTPUT_LAYER_EXT          0x322D
#define EGL_BAD_OUTPUT_PORT_EXT           0x322E
#define EGL_SWAP_INTERVAL_EXT             0x322F
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value);
typedef const char *(EGLAPIlayers 1
#endif /* EGL_ANDROID_GLES_layers */

#ifndef EGL_ANDROID_blob_cache
#define EGL_ANDROID_blob_cache 1
typedef khronos_ssize_t EGLsizeiANDROID;
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
#endif
#endif /* EGL_ANDROID_blob_cache */

#ifndef EGL_ANDROID_create_native_client_buffer
#define EGL_ANDROID_create_native_client_buffer 1
#define EGL_NATIVE_BUFFER_USAGE_ANDROID   0x3143
#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001
#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002
#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004
typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint *attrib_list);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGLint *attrib_list);
#endif
#endif /* EGL_ANDROID_create_native_client_buffer */

#ifndef EGL_ANDROID_framebuffer_target
#define EGL_ANDROID_framebuffer_target 1
#define EGL_FRAMEBUFFER_TARGET_ANDROID    0x3147
#endif /* EGL_ANDROID_framebuffer_target */

#ifndef EGL_ANDROID_front_buffer_auto_refresh
#define EGL_ANDROID_front_buffer_auto_refresh 1
#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C
#endif /* EGL_ANDROID_front_buffer_auto_refresh */

#ifndef EGL_ANDROID_get_frame_timestamps
#define EGL_ANDROID_get_frame_timestamps 1
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
#define EGL_TIMESTAMP_PENDING_ANDROID     EGL_CAST(EGLnsecsANDROID,-2)
#define EGL_TIMESTAMP_INVALID_ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image);
EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags);
#endif
#endif /* EGL_VERSION_1_5 */

#ifdef __cplusplus
}
#endif

#endif
#ifndef __eglext_h_
#define __eglext_h_ 1

#ifdef __cplusplus
extern "C" {
#endif

/*
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
**
** This header is generated from the Khronos EGL XML API Registry.
** The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
**   http://www.khronos.org/registry/egl
**
** Khronos $Git commit SHA1: 992aa3914f $ on $Git commit date: 2021-11-23 18:20:45 +0100 $
*/

#include <EGL/eglplatform.h>

#define EGL_EGLEXT_VERSION 20211210

/* Generated C header for:
 * API: egl
 * Versions considered: .*
 * Versions emitted: _nomatch_^
 * Default extensions included: egl
 * Additional extensions included: _nomatch_^
 * Extensions removed: _nomatch_^
 */

#ifndef EGL_KHR_cl_event
#define EGL_KHR_cl_event 1
#define EGL_CL_EVENT_HANDLE_KHR           0x309C
#define EGL_SYNC_CL_EVENT_KHR             0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE_KHR    0x30FF
#endif /* EGL_KHR_cl_event */

#ifndef EGL_KHR_cl_event2
#define EGL_KHR_cl_event2 1
typedef void *EGLSyncKHR;
typedef intptr_t EGLAttribKHR;
typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list);
#ifdef EGL_E
#define EGL_TEXTURE_RGBA                  0x305E
#define EGL_TEXTURE_TARGET                0x3081
typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDTEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSURFACEATTRIBPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval);
#if EGL_EGL_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval);
#endif
#endif /* EGL_VERSION_1_1 */

#ifndef EGL_VERSION_1_2
#define EGL_VERSION_1_2 1
typedef unsigned int EGLenum;
typedef void *EGLClientBuffer;
#define EGL_ALPHA_FORMAT                  0x3088
#define EGL_ALPHA_FORMAT_NONPRE           0x308B
#define EGL_ALPHA_FORMAT_PRE              0x308C
#define EGL_ALPHA_MASK_SIZE               0x303E
#define EGL_BUFFER_PRESERVED              0x3094
#define EGL_BUFFER_DESTROYED              0x3095
#define EGL_CLIENT_APIS                   0x308D
#define EGL_COLORSPACE                    0x3087
#define EGL_COLORSPACE_sRGB               0x3089
#define EGL_COLORSPACE_LINEAR             0x308A
#define EGL_COLOR_BUFFER_TYPE             0x303F
#define EGL_CONTEXT_CLIENT_TYPE           0x3097
#define EGL_DISPLAY_SCALING               10000
#define EGL_HORIZONTAL_RESOLUTION         0x3090
#define EGL_LUMINANCE_BUFFER              0x308F
#define EGL_LUMINANCE_SIZE                0x303D
#define EGL_OPENGL_ES_BIT                 0x0001
#define EGL_OPENVG_BIT                    0x0002
#defi parameter of \c initiatePatch to determine which
 * instruction set to use.
 *
 * \param funcName The function name.
 * \param[out] writePtr The pointer that the vendor library can write to.
 * \param[out] execPtr The pointer to the executable code.
 * \return GL_TRUE if the entrypoint exists, or GL_FALSE if it doesn't.
 */
typedef GLboolean (*DispatchPatchLookupStubOffset)(const char *funcName,
        void **writePtr, const void **execPtr);

#if defined(__cplusplus)
}
#endif

#endif // __GL_DISPATCH_ABI_H
/*
 * Copyright (c) 2013, NVIDIA CORPORATION.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and/or associated documentation files (the
 * "Materials"), to deal in the Materials without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Materials, and to
 * permit persons to whom the Materials are furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * unaltered in all copies or substantial portions of the Materials.
 * Any additions, deletions, or changes to the original source files
 * must be clearly indicated in accompanying documentation.
 *
 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
 */

#if !defined(__LIB_EGL_ABI_H)
#define __LIB_EGL_ABI_H

#include <stdint.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>

#include "glvnd/GLdispatchABI.h"

#if defined(__cplusplus)
extern "C" {
#endif

/*ing vendor libraries. The minor version
 * number is incremented when there's a change but existing vendor libraries
 * will still work.
 */
#define GLX_VENDOR_ABI_MAJOR_VERSION ((uint32_t) 1)
#define GLX_VENDOR_ABI_MINOR_VERSION ((uint32_t) 0)
#define GLX_VENDOR_ABI_VERSION ((GLX_VENDOR_ABI_MAJOR_VERSION << 16) | GLX_VENDOR_ABI_MINOR_VERSION)
static inline uint32_t GLX_VENDOR_ABI_GET_MAJOR_VERSION(uint32_t version)
{
    return version >> 16;
}
static inline uint32_t GLX_VENDOR_ABI_GET_MINOR_VERSION(uint32_t version)
{
    return version & 0xFFFF;
}


/*!
 * This opaque structure stores function pointers for GLX extension functions.
 * It is allocated at runtime by the API library. Vendor-provided dispatch
 * functions retrieve and operate on this structure using the API below.
 */
typedef struct __GLXvendorInfoRec __GLXvendorInfo;

/****************************************************************************
 * API library exports                                                      *
 ****************************************************************************/

/*!
 * Functions exported by libGLX.so.
 *
 * These functions are exported by libGLX, and should be used by the
 * vendor-implemented dispatch functions to lookup and call into the right
 * vendor.
 *
 * These functions should only be called from the GLX dispatch functions, never
 * from the actual implementation of any function. libGLX.so may be holding a
 * non-recursive lock when it calls into the vendor library, so trying to call
 * back into libGLX could deadlock.
 */
typedef struct __GLXapiExportsRec {
    /*!
     * This fetches the appropriate dynamic GLX dispatch table given the display
     * and screen number.
     */
    __GLXvendorInfo *(*getDynDispatch)(Display *dpy,
                                                 const int screen);

    